Cyberweapons

''Note: Most cyberweapons are deemed illegal unless permitted by Knight Industries and the United States of America. ''

Types
Scratchers: Implanted metal or carbo-glas fingernails. The incredible sharpness of the material makes these as deadly as razor blades. Scratchers cut on the bias, requiring the user to slice crossways, not rip downwards. Most people lacquer their scratchers, making them indistinguishable from normal nails (the enamel has no effect on the sharpness). These are not considered illegal.

Vampires: Implanted fangs, usually made up of carbo-glas or superchromed metal. You can have a full set implanted, or canines only. These are considered to be "decorative," not illegal cyberwear, and can be purchased in any local clinic. Vampires can be augmented with poison injectors (which are illegal).

Wolvers: The longest and deadliest of the implant blades, wolvers are implanted along the back of the hand. When the hand is clenched in a fist, the thin, triangular blades telescope and lock into place, remaining extended a full foot until the hand is relaxed.

BigKnucks: Reinforced knucklebones, giving the fist the impact value of a pair of brass knuckles.

Popup Gun: This is a standard automatic handgun concealed in a cyberarm. The action is mounted inside a popup housing which is covered when not in use.

Weapon Mount and Link: This is a heavy-duty hardpoint mounted either on the underside of a cyberarm, the outside thigh of a cyberlimb, or the top of a shoulder. You may attach externally mounted versions of standard weapons to this mount, jacking their control cables into the side of the hard point.